Archive for Google

Seth’s Blog: Is Google making the web stupid?

If you’re a content provider, the shift to mobile, and to social and the shift in Google’s priorities mean that it’s worth a very hard look at how you’ll monetize and the value of permission (i.e. the subscribers to this blog are its backbone). And if you’re Google, it’s worth comparing the short-term upside of strangling the best (thoughtful, personal, informed) content to the long-term benefit of creating a healthy ecosystem.

Here’s the key question: Are the people who are making great content online doing it despite the search regime, or enabled by it?

For the first ten years of the web, the answer was obvious. I’m not sure it is any longer.

And if you’re still reading this long post, if you’re one of the billions of people who rely on the free content that’s shared widely, it’s worth thinking hard about whether the center of that content universe is pushing the library you rely on to get dumb, fast.

Seth’s Blog: Is Google making the web stupid?.

Google Will Stop Calling Free-to-Play Games “Free” in Europe

Google declined to say whether the changes to Google Play would extend beyond Europe, or whether apps other than games that use the freemium model would also stop being called “free.”

The European Commission also gently chided Apple for not yet committing to similar changes in the iOS App Store.

via Google Will Stop Calling Free-to-Play Games “Free” in Europe | Re/code.

Good move Google!

Google reveals its real face: unfocused, unoriginal and a little bit evil

Google’s keynote presentation at its I/O developer’s conference today offered a revealing picture of the company itself: meandering, unfocused, copycat and just a little bit evil.

It looked great. I’d love to buy into it. It made Google look inclusive, altruistic and forward-thinking.

By contrast, Apple’s executive team looks like the villains in Elysium, building beautiful but exclusive gadgets for the rich in a floating space station.

But as Google protesters point out, it’s all an illusion. Google doesn’t really care about the world’s poor — it’s aggressively trying to grow its data-collection platform to sell more ads. Not that some good can’t come of Google’s expansionist plans: Android One and other initiatives will likely continue to bring Internet access and services to more and more people around the world, but ad revenue is the bottom line.

via Google reveals its real face: unfocused, unoriginal and a little bit evil | Cult of Mac.

?Why Roku Matters More Than Ever

You have more streaming TV options than you could hope for, especially now that Amazon has entered the fray. And while Apple TV, Chromecast, and Fire TV all have their strengths, they also share the same crippling weakness: self-interest. That’s what makes Roku so important.

via ?Why Roku Matters More Than Ever.

300ms tap delay, gone away

However, as of Chrome 32 for Android, which is currently in beta, this delay is gone for mobile-optimised sites, without removing pinch-zooming!

via 300ms tap delay, gone away – HTML5Rocks Updates.

Google Flu Trends gets it wrong three years running

Google may be a master at data wrangling, but one of its products has been making bogus data-driven predictions. A study of Google’s much-hyped flu tracker has consistently overestimated flu cases in the US for years. It’s a failure that highlights the danger of relying on big data technologies.

via Google Flu Trends gets it wrong three years running – health – 13 March 2014 – New Scientist.

Do Keywords Still Matter?

Focusing excessively on keywords or otherwise attempting to persuade the Google algorithm to find your site more relevant based on verbal sleight-of-hand is neither helpful nor wise.

When you produce content, think about what your reader or viewer wants. If you actually educate them on a topic, answer their questions, and provide a meaningful experience, Google will recognize that and give you a boost.

via Semantic Search: Do Keywords Still Matter? Comic | Atlantic.Net.

The Year Facebook Blew Past Google

Bear in mind that Facebook took an active role in moving that blue line up and to the right. Starting last summer, it began an active campaign to push referral traffic to media sites. It sure seems to have worked.

via The Year Facebook Blew Past Google | Re/code.

Finally some cracks in Google not being the only source of referrals

Chromium Blog: Run Chrome Apps on mobile

In September we introduced a new breed of Chrome Apps that work offline by default and act like native applications on the host operating system. These Chrome Apps are currently available on all desktop platforms. Today we’re expanding their reach to mobile platforms with an early developer preview of a toolchain based on Apache Cordova, an open-source mobile development framework for building native mobile apps using HTML, CSS and JavaScript.

The toolchain wraps your Chrome App with a native application shell and enables you to distribute your app via Google Play and the Apple App Store. We provide a simple developer workflow for packaging a Chrome App natively for mobile platforms. You can run your Chrome App on a device or emulator using the command-line or an IDE. Alternatively, you can use the Chrome Apps Developer Tool to run your app on an Android device without the need to install an IDE or the mobile platform’s SDK.

We’ve made many of the core Chrome APIs available to Chrome Apps running natively on mobile, including:

  • identity – sign-in users using OAuth2 without prompting for passwords
  • payments (currently Android only) – sell virtual goods within your mobile app
  • pushMessaging – push messages to your app from your server
  • sockets – send and receive data over the network using TCP and UDP
  • notifications (currently Android only) – send rich notifications from your mobile app
  • storage – store and retrieve key-value data locally
  • syncFileSystem – store and retrieve files backed by Google Drive
  • alarms – run tasks periodically

In addition to the above Chrome APIs, you have access to a wide range of APIs supported in the Cordova platform.

For web developers, this toolchain provides a simple workflow for extending the reach of Chrome Apps to users on mobile platforms. The toolchain is in developer preview mode, and we expect to continually improve it based on your feedback. To get started, take a look at our dev workflow and sample apps. As always, we welcome your feedback on Stack Overflow, our G+ Developers page, or our developer forum.

via Chromium Blog: Run Chrome Apps on mobile using Apache Cordova.

Google’s secret world of Android’s “open-source”

The idea that Google’s Android mobile software is both “free” and open-source is so often repeated that it is virtually an article of faith online. There’s only one problem: neither is strictly true.

To get the key apps, a manufacturer needs a “Google Mobile Services” (GMS) licence.

Without them, a device has only minimal functionality.

“obvious to the OEMs that we are using [GMS] compatibility as a club to make them do what we want.”

had to take the matter up with a senior Google vice-president to get the GMS licensing approved.

Only… Google can make changes that will become part of the future direction of the software. Device manufacturers who want to get the upcoming version of Android have to wait for it to become available from Google’s servers.

Google was being intentionally vague about the fact that it receives a license payment for every device that runs Android with its services. “It is a lot of money they make, but you can’t see it anywhere [in Google’s accounts] because that would tarnish their ‘Android open-source’ karma,”

via How Google controls Android’s open-source software.